vbAccelerator - Contents of code file: timer.cls
VERSION 1.0 CLASS
BEGIN
MultiUse = -1 'True
END
Attribute VB_Name = "CTimer"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = True
Attribute VB_PredeclaredId = False
Attribute VB_Exposed = True
Option Explicit
Private iInterval As Long
Private id As Long
' User can attach any Variant data they want to the timer
Public Item As Variant
Attribute Item.VB_VarDescription = "Gets/sets a piece of additional data to
store with the timer."
Public Event ThatTime()
Attribute ThatTime.VB_Description = "Raised when the timer fires."
' SubTimer is independent of VBCore, so it hard codes error handling
Public Enum EErrorTimer
eeBaseTimer = 13650 ' CTimer
eeTooManyTimers ' No more than 10 timers allowed per class
eeCantCreateTimer ' Can't create system timer
End Enum
Friend Sub ErrRaise(e As Long)
Dim sText As String, sSource As String
If e > 1000 Then
sSource = App.EXEName & ".WindowProc"
Select Case e
Case eeTooManyTimers
sText = "No more than 10 timers allowed per class"
Case eeCantCreateTimer
sText = "Can't create system timer"
End Select
Err.Raise e Or vbObjectError, sSource, sText
Else
' Raise standard Visual Basic error
Err.Raise e, sSource
End If
End Sub
Property Get Interval() As Long
Attribute Interval.VB_Description = "Gets/sets the interval at which the timer
fires. Set to zero to stop the timer."
Interval = iInterval
End Property
' Can't just change interval--you must kill timer and start a new one
Property Let Interval(iIntervalA As Long)
Dim f As Boolean
If iIntervalA > 0 Then
' Don't mess with it if interval is the same
If iInterval = iIntervalA Then Exit Property
' Must destroy any existing timer to change interval
If iInterval Then
f = TimerDestroy(Me)
Debug.Assert f ' Shouldn't fail
End If
' Create new timer with new interval
iInterval = iIntervalA
If TimerCreate(Me) = False Then ErrRaise eeCantCreateTimer
Else
If (iInterval > 0) Then
iInterval = 0
f = TimerDestroy(Me)
Debug.Assert f ' Shouldn't fail
End If
End If
End Property
' Must be public so that Timer object can't terminate while client's ThatTime
' event is being processed--Friend wouldn't prevent this disaster
Public Sub PulseTimer()
Attribute PulseTimer.VB_MemberFlags = "40"
RaiseEvent ThatTime
End Sub
Friend Property Get TimerID() As Long
TimerID = id
End Property
Friend Property Let TimerID(idA As Long)
id = idA
End Property
Private Sub Class_Terminate()
Interval = 0
End Sub
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